A team game made in the Global Game Jam 2020.

February 2020

The theme for the 2020 Global Game Jam was "Repair". To our team, that translated to finding bits of bone and goo and repairing them using necromancy. The concept of combining 2 of any resources together led to a pretty interesting puzzle game. In our team of 3, I handled programming the game in Unity. This was my first time using Unity in a jam setting. The music and map design were done by Lewis, and the art for the game was done by Ky.

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