Quest For The Book Of Truth
A Zelda-Style game I made for fun during 2018
This game started as an attempt to design a Zelda-style game which would work well in PICO-8. Limiting the game to a small scope helped make the game very focussed. I'm pretty proud of the world design in this game, which features a single interconnected dungeon with multiple entrances from the overworld. The game also features a unique item fusion system where players can combine two of the items you have on hand into a single item, but won't be able to use the original items until unfusing them.